Jarryd Muir
Jarryd Muir
3D Generalist
Cape Town, South Africa

I'm a 3D artist with over 10 years of experience in the games and film industries. I specialize in character and environment modeling, texturing, sculpting, and rigging. I’m passionate about storytelling through 3D and constantly pushing my skills forward. Outside of work, I dive into tutorials, experiment with 3D printing, and dream of creating my own stop-motion animations using custom-printed designs.

Skills

Environment ModelingCharacter ModelingProp ModelingHard Surface ModelingDigital SculptingTexturingFacial Rigging & AnimationAnimationProduct DesignPhotogrammetry3D Scanning3D Printing

Software proficiency

Blender
Blender
3DCoat
3DCoat
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Unity
Unity
RizomUV
RizomUV
RealityScan
RealityScan
Photoshop
Photoshop
Marmoset Toolbag
Marmoset Toolbag
Maya
Maya
Keyshot
Keyshot
Unreal Engine
Unreal Engine
After Effects
After Effects
3DF Zephyr
3DF Zephyr
Premiere
Premiere
DaVinci Resolve
DaVinci Resolve
Plasticity
Plasticity

Productions

    • Movie
      Maple & The Forest Of Words
    • Year
      2022
    • Role
      Technical Director
    • Company
      TruPlay Games & Revelator Studio
    • Video Game
      Anthem
    • Year
      2018
    • Role
      Assistant Mocap Cleaner
    • Company
      Bioware & Balisti Studios
    • Video Game
      Mass Effect: Andromeda
    • Year
      2017
    • Role
      Assistant Mocap Cleaner
    • Company
      Bioware & Balisti Studios
    • Video Game
      Unity Tower Defense Template
    • Year
      2016
    • Role
      Environment Artist (modeling and texturing)
    • Company
      Balisti Studios
    • Video Game
      Warhammer: Age Of Sigmar Champions
    • Year
      2016
    • Role
      Character Artist
    • Company
      Games Workshop & Balisti Studios
    • Movie
      Belly Flop
    • Year
      2017
    • Role
      Character Artist
    • Company
      Triggerfish Animation Studios
    • Movie
      The Highway Rat
    • Year
      2017
    • Role
      Character and Environment Artist
    • Company
      Triggerfish Animation Studios
    • Movie
      Revolting Rhymes
    • Year
      2016
    • Role
      Technical Artist
    • Company
      Triggerfish Animation Studios
    • Movie
      Stick Man
    • Year
      2015
    • Role
      Character / Environment and Texture Artist
    • Company
      Triggerfish Animation Studios

Experience

  • Lead 3D Artist at Robot Air
    Cape Town, ZA
    November 2022 - Present

    Working at Robot Air has been one of the highlights of my career. I led and trained teams, developed new pipelines and workflows, and processed hundreds of assets—transforming high-resolution raw data into optimized models ready for use in film and games. I also had the opportunity to connect directly with Epic Games, who generously shared valuable insights and techniques that have helped shape my workflow over the years.

  • 3D Director at Odyssey Studio
    Cape Town
    February 2020 - October 2022

    At Odyssey, I worked across a wide range of projects—from architectural renders and product animations to animated game trailers. Each project pushed me to adapt quickly, learn new techniques, and grow as a 3D artist.

  • 3D & Multi Media Artist at Ogilvy (Geometry) Cape Town
    Cape Town, South Africa
    January 2019 - February 2020

    Fast paced - hustling studio! Constantly chasing the deadlines and pitching new ideas in the boardroom. This was not only a change of pace but an introduction to speed!

    Learnt new tricks and skills, and made some new friends before it was time to chase a new adventure.

  • 3D Generalist & Technical Artist at Balisti Studios
    Cape Town, South Africa
    January 2016 - November 2018

    Balisti Studios is without a doubt a great place to work. Started out as a small team within Triggerfish I had to jump back and forth between projects on film and gaming.

    I was one of their first employees and have grown alongside this great company.

  • 3D Generalist at Triggerfish Animation Studios
    Cape Town, South Africa
    February 2014 - January 2017

    Straight from college, I interned at Triggerfish on Stick Man in 2014 and soon moved quickly through the ranks.

  • Personal Assistant at Twin Films
    Cape Town, South Africa
    January 2013 - January 2014

    To help pay for my studies I got a job as a personal assistant to a film company. My duties included everything from fetching coffee to sketching concepts or even helping lighting take down rigs during a storm.

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