VR & CG Freelance: Humans

One of the models I created for a VR studio in Australia using photogrammetry.

One of the models I created for a VR studio in Australia using photogrammetry.

Work in progress. 
Currently in sculpting/ clean-up, then onto re-topology and texturing.

Work in progress.
Currently in sculpting/ clean-up, then onto re-topology and texturing.

Model was the first VR girl I created for a VR studio in Australia. 
This was a proof of concept done in just 1 week. Other models got more time and attention.

Model was the first VR girl I created for a VR studio in Australia.
This was a proof of concept done in just 1 week. Other models got more time and attention.

Part of a document I created for remote photographers to illustrate where to take the photos before sending to me.

Part of a document I created for remote photographers to illustrate where to take the photos before sending to me.

Freelance work done for companies who sell 3D models online on popular trading sites.
I created a pipeline where a remote photographer to take images of a model and send them to me. I would then scan then into a photogrammetry software package, export a mesh, sculpt the details in Zbrush and apply the photo textures. The end product was a VR ready character rigged and skinned by me.

Album
Date
May 21, 2018